If you've been looking for ideas around
VJing, Interactive art or any real time interaction processes, then
you've found the right web page.
Here the questions which are faced every day by practitioners are
'unpicked' by some of the foremost academics and VJs/Artists working
today.
This section of vjtheory.net is specifically about the forthcoming
book. Here you will find extracts of articles to be published in
the book and, in phases 2 and 3 of the project, experimental and
collaborative works, comments and dialogues about the articles and
responses by the authors.
Full articles, which do not appear in the book, are available in
the project/community part of the site (the red pages). Here you'll
also find links to other work which relates to the subject areas,
such as the philosophical traditions which are drawn upon by contributors
in their articles.
Given the predominantly 'digital media' qualities of the area,
a book might be seen as a strange contribution to the material available.
However, a recurring theme at related festivals and symposia is
the lack of useful academic texts which explore the questions faced
by practitioners when examining their own or others practice.
These include:
Ethical and political contexts and appropriate analytical tools
to examine them.
Textual and Experiential contexts and the relationship between
work/performer and the audience. This also engages in psychoanalytic
and social perspectives as tools of analysis.
The philosophical perspectives used by contributors are very broad
and present a good overview of appropriate methods and ways to work
through the questions these practices raise.
Contributors also touch upon areas such as connectivity and collaborative
working and the roles of a variety of 'open source' approaches to
licensing work.
This is phase one of the project. New material will be posted regularly
up to and after the date of publication for the book.
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